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by Tyrold (East)
1.1 changes: -Reworked terrain in some areas to help out the AI. -Added creeps and goodies (like shops, merc camps, etc.) -One starting base per faction. Again for the AI's sake. (I was sick of seeing hordes of peons relocating at the start of any given match.) -All teams can now access the 3rd tier of their researchs, not just Grey.
A skirrnish map based on the Warcraft 3 Campaign.